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Difference between revisions of "Sacrifice rewards"
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</div> | </div> | ||
<p> | <p> | ||
Ability to imbue Brimstone ring. <span style="color: red;">( | Ability to imbue Brimstone ring. <span style="color: red;">(2500 points)<span></p> | ||
</div> | </div> | ||
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</div> | </div> | ||
<p> | <p> | ||
Replace Dagger of Athiri effect. Can save monster type to maintain charges for. (only if npc is the Corporeal beast or within a Raid) <span style="color: red;">( | Replace Dagger of Athiri effect. Can save monster type to maintain charges for. (only if npc is the Corporeal beast or within a Raid) <span style="color: red;">(2000 points)<span></p> | ||
</div> | </div> | ||
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<p>Sweet Dream</p> | <p>Sweet Dream</p> | ||
</div> | </div> | ||
<p>Ability to imbue Harmonised staff to hold charges. Built-in spell equivalent to Fire surge with Tome of fire off-hand. <span style="color: red;">( | <p>Ability to imbue Harmonised staff to hold charges. Built-in spell equivalent to Fire surge with Tome of fire off-hand. <span style="color: red;">(3500 points)<span></p> | ||
</div> | </div> | ||
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<p>Prospector's Touch</p> | <p>Prospector's Touch</p> | ||
</div> | </div> | ||
<p>Mining rocks never deplete while wearing Expert mining gloves. <span style="color: red;">( | <p>Mining rocks never deplete while wearing Expert mining gloves. <span style="color: red;">(600 points)<span></p> | ||
</div> | </div> | ||
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<p>Baited</p> | <p>Baited</p> | ||
</div> | </div> | ||
<p>Fishing spots will no longer disappear while Fishing. <span style="color: red;">( | <p>Fishing spots will no longer disappear while Fishing. <span style="color: red;">(250 points)<span></p> | ||
</div> | </div> | ||
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<p>Line Dancer</p> | <p>Line Dancer</p> | ||
</div> | </div> | ||
<p>Unlimited run energy with 99 Agility. <span style="color: red;">( | <p>Unlimited run energy with 99 Agility. <span style="color: red;">(1200 points)<span></p> | ||
</div> | </div> | ||
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<p>Pyromancer</p> | <p>Pyromancer</p> | ||
</div> | </div> | ||
<p>Continue burning logs while Firemaking (as long as logs as available). <span style="color: red;">( | <p>Continue burning logs while Firemaking (as long as logs as available). <span style="color: red;">(500 points)<span></p> | ||
</div> | </div> | ||
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<p>Hacksaw</p> | <p>Hacksaw</p> | ||
</div> | </div> | ||
<p>Receive Bruma kindling instead of roots while woodcutting within Wintertodt. <span style="color: red;">( | <p>Receive Bruma kindling instead of roots while woodcutting within Wintertodt. <span style="color: red;">(750 points)<span></p> | ||
</div> | </div> | ||
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<p>Lumberjack</p> | <p>Lumberjack</p> | ||
</div> | </div> | ||
<p>20% chance to receive extra log (+xp) while Woodcutting with Lumberjack outfit. <span style="color: red;">( | <p>20% chance to receive extra log (+xp) while Woodcutting with Lumberjack outfit. <span style="color: red;">(750 points)<span></p> | ||
</div> | </div> | ||
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<p>Master Blaster</p> | <p>Master Blaster</p> | ||
</div> | </div> | ||
<p>Receive +10% Smithing XP within Blast furnance and benefits of Ice gloves without wearing them. <span style="color: red;">( | <p>Receive +10% Smithing XP within Blast furnance and benefits of Ice gloves without wearing them. <span style="color: red;">(1000 points)<span></p> | ||
</div> | </div> | ||
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<p>In Good Graces</p> | <p>In Good Graces</p> | ||
</div> | </div> | ||
<p>Ability to trade in Marks of grace to Grace for Agility XP. (XP = level * 10 * xp rate). <span style="color: red;">( | <p>Ability to trade in Marks of grace to Grace for Agility XP. (XP = level * 10 * xp rate). <span style="color: red;">(2000 points)<span></p> | ||
</div> | </div> | ||
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<p>Essence Hoarder</p> | <p>Essence Hoarder</p> | ||
</div> | </div> | ||
<p>15% chance of saving essence while Runecrafting. <span style="color: red;">( | <p>15% chance of saving essence while Runecrafting. <span style="color: red;">(1000 points)<span></p> | ||
</div> | </div> | ||
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<p>Industrious</p> | <p>Industrious</p> | ||
</div> | </div> | ||
<p>Double Smithing production speed. <span style="color: red;">( | <p>Double Smithing production speed. <span style="color: red;">(2150 points)<span></p> | ||
</div> | </div> | ||
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<p>Bass Master</p> | <p>Bass Master</p> | ||
</div> | </div> | ||
<p>Fishing speed is doubled. <span style="color: red;">( | <p>Fishing speed is doubled. <span style="color: red;">(2150 points)<span></p> | ||
</div> | </div> | ||
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<p>Huntsman</p> | <p>Huntsman</p> | ||
</div> | </div> | ||
<p>100% success catch rate on Hunter traps. <span style="color: red;">( | <p>100% success catch rate on Hunter traps. <span style="color: red;">(2500 points)<span></p> | ||
</div> | </div> | ||
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<p>Bountiful Harvest</p> | <p>Bountiful Harvest</p> | ||
</div> | </div> | ||
<p>50% more yield from Farming herb patches. <span style="color: red;">( | <p>50% more yield from Farming herb patches. <span style="color: red;">(2750 points)<span></p> | ||
</div> | </div> | ||
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<p>Sleight of Hand</p> | <p>Sleight of Hand</p> | ||
</div> | </div> | ||
<p>100% success rate when pick pocketing. <span style="color: red;">( | <p>100% success rate when pick pocketing. <span style="color: red;">(3500 points)<span></p> | ||
</div> | </div> | ||
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<p>Slayer Greed</p> | <p>Slayer Greed</p> | ||
</div> | </div> | ||
<p>Receive extra Slayer points on task completion. (points = Slayer level / 9) <span style="color: red;">( | <p>Receive extra Slayer points on task completion. (points = Slayer level / 9) <span style="color: red;">(250 points)<span></p> | ||
</div> | </div> | ||
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<p>Prophet</p> | <p>Prophet</p> | ||
</div> | </div> | ||
<p>Godwars Dungeon altar pray cool-down cut by half. <span style="color: red;">( | <p>Godwars Dungeon altar pray cool-down cut by half. <span style="color: red;">(350 points)<span></p> | ||
</div> | </div> | ||
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<p>Cold Blood</p> | <p>Cold Blood</p> | ||
</div> | </div> | ||
<p>Damage inflicted to Zalcano is doubled. <span style="color: red;">( | <p>Damage inflicted to Zalcano is doubled. <span style="color: red;">(1250 points)<span></p> | ||
</div> | </div> | ||
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<p>Thrifty</p> | <p>Thrifty</p> | ||
</div> | </div> | ||
<p>Pest Control Experience rewards increased by +25%. <span style="color: red;">( | <p>Pest Control Experience rewards increased by +25%. <span style="color: red;">(500 points)<span></p> | ||
</div> | </div> | ||
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<p>Clued-in</p> | <p>Clued-in</p> | ||
</div> | </div> | ||
<p>Clue scrolls dropped by monsters doubled in quantity. (receive 2 instead of 1) <span style="color: red;">( | <p>Clue scrolls dropped by monsters doubled in quantity. (receive 2 instead of 1) <span style="color: red;">(1500 points)<span></p> | ||
</div> | </div> | ||
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<p>Crystal Clear</p> | <p>Crystal Clear</p> | ||
</div> | </div> | ||
<p>Crystal shard rewards double from all sources. <span style="color: red;">( | <p>Crystal shard rewards double from all sources. <span style="color: red;">(1000 points)<span></p> | ||
</div> | </div> | ||
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<p>Iron Gauntlet</p> | <p>Iron Gauntlet</p> | ||
</div> | </div> | ||
<p>20% chance to receive double Gauntlet points from Corrupted Gauntlet. <span style="color: red;">( | <p>20% chance to receive double Gauntlet points from Corrupted Gauntlet. <span style="color: red;">(1200 points)<span></p> | ||
</div> | </div> | ||
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<p>God Slayer</p> | <p>God Slayer</p> | ||
</div> | </div> | ||
<p>400% increase in Godwars Dungeon Slayer task. Minions will count towards task completion. <span style="color: red;">( | <p>400% increase in Godwars Dungeon Slayer task. Minions will count towards task completion. <span style="color: red;">(1250 points)<span></p> | ||
</div> | </div> | ||
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<p>Chemical Imbalance</p> | <p>Chemical Imbalance</p> | ||
</div> | </div> | ||
<p>Alchemical Hydra no longer needs to be dragged to correct chemical vent to deal full damage. <span style="color: red;">( | <p>Alchemical Hydra no longer needs to be dragged to correct chemical vent to deal full damage. <span style="color: red;">(1500 points)<span></p> | ||
</div> | </div> | ||
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<p>Lock & Loaded</p> | <p>Lock & Loaded</p> | ||
</div> | </div> | ||
<p>Insta-reload Dwarf cannon while in 4-tile proximity. (requires cannonballs) <span style="color: red;">( | <p>Insta-reload Dwarf cannon while in 4-tile proximity. (requires cannonballs) <span style="color: red;">(1750 points)<span></p> | ||
</div> | </div> | ||
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<p>Taxidermist</p> | <p>Taxidermist</p> | ||
</div> | </div> | ||
<p>Receive an additional 250 Zulrah scales from Zulrah. Dismantling Zulrah-related items yield 25% more scales. <span style="color: red;">( | <p>Receive an additional 250 Zulrah scales from Zulrah. Dismantling Zulrah-related items yield 25% more scales. <span style="color: red;">(1250 points)<span></p> | ||
</div> | </div> | ||
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<p>Mystery Solver</p> | <p>Mystery Solver</p> | ||
</div> | </div> | ||
<p>5% chance to complete Clue scroll regardless of steps previously completed. <span style="color: red;">( | <p>5% chance to complete Clue scroll regardless of steps previously completed. <span style="color: red;">(2000 points)<span></p> | ||
</div> | </div> | ||
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<p>Treasure Hunter</p> | <p>Treasure Hunter</p> | ||
</div> | </div> | ||
<p>+3 Clue scroll item rolls when opening reward casket. <span style="color: red;">( | <p>+3 Clue scroll item rolls when opening reward casket. <span style="color: red;">(2500 points)<span></p> | ||
</div> | </div> | ||
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<p>Blood Transfusion</p> | <p>Blood Transfusion</p> | ||
</div> | </div> | ||
<p>Vials of blood can be used to charge Amulet of blood fury & Amulet of blood torture. (75 charges per vial) <span style="color: red;">( | <p>Vials of blood can be used to charge Amulet of blood fury & Amulet of blood torture. (75 charges per vial) <span style="color: red;">(2750 points)<span></p> | ||
</div> | </div> | ||
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<p>Corporeal Killer</p> | <p>Corporeal Killer</p> | ||
</div> | </div> | ||
<p>+1 Corporeal Beast drop roll. <span style="color: red;">( | <p>+1 Corporeal Beast drop roll. <span style="color: red;">(3500 points)<span></p> | ||
</div> | </div> | ||
Revision as of 02:21, 19 November 2023
No longer require Book of the dead to summon thralls. Thrall lifespan is doubled. (2000 points)
Built-in 30% accuracy + 15% damage for Bow of faerdhinen (c) without Crystal armour (does not stack with Crystal armor). (3500 points + crystal armor)
Replace Dagger of Athiri effect. Can save monster type to maintain charges for. (only if npc is the Corporeal beast or within a Raid) (2000 points)
Decrease special energy required for Dragon warhammer and Elder warhammer to 30% (only if npc is the Corporeal beast or within a Raid) (5000 points)
Ability to imbue Harmonised staff to hold charges. Built-in spell equivalent to Fire surge with Tome of fire off-hand. (3500 points)
Immune to damage from Wintertodt and falling snow. (broken braziers still deal damage). (750 points)
20% chance to receive extra log (+xp) while Woodcutting with Lumberjack outfit. (750 points)
Receive +10% Smithing XP within Blast furnance and benefits of Ice gloves without wearing them. (1000 points)
Ability to trade in Marks of grace to Grace for Agility XP. (XP = level * 10 * xp rate). (2000 points)
Receive additional XP for every non-combat skill while training. (XP = total level / 10 * xp rate) (10000 points)
Receive extra Slayer points on task completion. (points = Slayer level / 9) (250 points)
Clue scrolls dropped by monsters doubled in quantity. (receive 2 instead of 1) (1500 points)
400% increase in Godwars Dungeon Slayer task. Minions will count towards task completion. (1250 points)
Alchemical Hydra no longer needs to be dragged to correct chemical vent to deal full damage. (1500 points)
Insta-reload Dwarf cannon while in 4-tile proximity. (requires cannonballs) (1750 points)
Receive an additional 250 Zulrah scales from Zulrah. Dismantling Zulrah-related items yield 25% more scales. (1250 points)
5% chance to complete Clue scroll regardless of steps previously completed. (2000 points)
Vials of blood can be used to charge Amulet of blood fury & Amulet of blood torture. (75 charges per vial) (2750 points)