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Difference between revisions of "Sacrifice rewards"

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<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 5px;">
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 5px; text-align: center;">


<div style="display: flex; flex-direction: column; background-color: #1b1b1b; padding: 15px; width: 40%; justify-content: center; align-items: center;">
<div style="display: flex; flex-direction: column; background-color: #1b1b1b; padding: 15px; width: 40%; justify-content: center; align-items: center;">
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<p>Arcane Nebula</p>
<p>Arcane Nebula</p>
</div>
</div>
<p>Elemental staves can auto-cast ancient magicks. <span style="color: red;">(500 points)<span></p>
<p>Elemental staves can auto-cast ancient magicks. <br/><span style="color: red;">(150 points)<span></p>
</div>
</div>


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<p>Dragon Scale Pouch</p>
<p>Dragon Scale Pouch</p>
</div>
</div>
<p>Toxic blowpipe can hold 50,000 scales & darts at once. <span style="color: red;">(500 points)<span></p>
<p>Toxic blowpipe can hold 50,000 scales & darts at once. <br/><span style="color: red;">(450 points)<span></p>
</div>
</div>


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<p>Blessing of the Deep</p>
<p>Blessing of the Deep</p>
</div>
</div>
<p>Tentacle whip no longer degrades. <span style="color: red;">(1000 points)<span></p>
<p>Tentacle whip no longer degrades. <br/><span style="color: red;">(750 points)<span></p>
</div>
</div>


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<p>Blood Pact</p>
<p>Blood Pact</p>
</div>
</div>
<p>10% chance to save Blood fury charge on successful hit. <span style="color: red;">(1000 points)<span></p>
<p>10% chance to save Blood fury charge on successful hit. <br/><span style="color: red;">(1000 points)<span></p>
</div>
</div>


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<p>Sherwood's Luck</p>
<p>Sherwood's Luck</p>
</div>
</div>
<p>Chance of crossbow bolt special effects activating increased by 30%.  <span style="color: red;">(1250 points)<span></p>
<p>Chance of crossbow bolt special effects activating increased by 30%.  <br/><span style="color: red;">(750 points)<span></p>
</div>
</div>


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<p>Dark Repeater</p>
<p>Dark Repeater</p>
</div>
</div>
<p>Decrease Dark bow attack speed by 3 ticks.  <span style="color: red;">(1250 points)<span></p>
<p>Decrease Dark bow attack speed by 3 ticks.  <br/><span style="color: red;">(750 points)<span></p>
</div>
</div>


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<p>Pressure Point</p>
<p>Pressure Point</p>
</div>
</div>
<p>Ghrazi rapier ignores Corporeal Beast's armor. <span style="color: red;">(1500 points)<span></p>
<p>Ghrazi rapier ignores Corporeal Beast's armor. <br/><span style="color: red;">(750 points)<span></p>
</div>
</div>


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<p>Barrows' Bucket</p>
<p>Barrows' Bucket</p>
</div>
</div>
<p>Barrow set effects will work with Slayer helmet equipped. <span style="color: red;">(1500 points)<span></p>
<p>Barrow set effects will work with Slayer helmet equipped. <br/><span style="color: red;">(1000 points)<span></p>
</div>
</div>


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</div>
</div>
<p>
<p>
Dragonhunter Crossbow damage on dragons increased by 10%. <span style="color: red;">(1500 points)<span></p>
Dragonhunter Crossbow damage on dragons increased by 10%. <br/><span style="color: red;">(1200 points)<span></p>
</div>
</div>


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</div>
</div>
<p>
<p>
No longer require Book of the dead to summon thralls. Thrall lifespan is doubled. <span style="color: red;">(1500 points)<span></p>
No longer require Book of the dead to summon thralls. Thrall lifespan is doubled. <br/><span style="color: red;">(2000 points)<span></p>
</div>
</div>


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</div>
</div>
<p>
<p>
Crystal halberd special attack speed decreased by 3 tickets. <span style="color: red;">(2000 points)<span></p>
Crystal halberd special attack speed decreased by 3 tickets. <br/><span style="color: red;">(3500 points)<span></p>
</div>
</div>


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</div>
</div>
<p>
<p>
Guthan's spear attack speed decreased by 1 tick. <span style="color: red;">(2500 points)<span></p>
Guthan's spear attack speed decreased by 1 tick. <br/><span style="color: red;">(750 points)<span></p>
</div>
</div>


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</div>
</div>
<p>
<p>
Built-in 30% accuracy + 15% damage for Bow of faerdhinen (c) without Crystal armour (does not stack with Crystal armor). <span style="color: red;">(3000 points + crystal armor)<span></p>
Built-in 30% accuracy + 15% damage for Bow of faerdhinen (c) without Crystal armour (does not stack with Crystal armor). <br/><span style="color: red;">(3500 points + crystal armor)<span></p>
</div>
</div>


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</div>
</div>
<p>
<p>
Ability to infuse Blood shards into Amulet of torture. <span style="color: red;">(3000 points)<span></p>
Ability to infuse Blood shards into Amulet of torture. <br/><span style="color: red;">(3000 points)<span></p>
</div>
</div>


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</div>
</div>
<p>
<p>
Ability to imbue Brimstone ring. <span style="color: red;">(3500 points)<span></p>
Ability to imbue Brimstone ring. <br/><span style="color: red;">(2500 points)<span></p>
</div>
</div>


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</div>
</div>
<p>
<p>
Replace Dagger of Athiri effect. Can save monster type to maintain charges for. (only if npc is the Corporeal beast or within a Raid) <span style="color: red;">(4000 points)<span></p>
Replace Dagger of Athiri effect. Can save monster type to maintain charges for. (only if npc is the Corporeal beast or within a Raid) <br/><span style="color: red;">(2000 points)<span></p>
</div>
</div>


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<p>Give it a Whack</p>
<p>Give it a Whack</p>
</div>
</div>
<p>Decrease special energy required for Dragon warhammer and Elder warhammer to 30% (only if npc is the Corporeal beast or within a Raid) <span style="color: red;">(5000 points)<span></p>
<p>Decrease special energy required for Dragon warhammer and Elder warhammer to 30% (only if npc is the Corporeal beast or within a Raid) <br/><span style="color: red;">(5000 points)<span></p>
</div>
</div>


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<p>Sweet Dream</p>
<p>Sweet Dream</p>
</div>
</div>
<p>Ability to imbue Harmonised staff to hold charges. Built-in spell equivalent to Fire surge with Tome of fire off-hand. <span style="color: red;">(5000 points)<span></p>
<p>Ability to imbue Harmonised staff to hold charges. Built-in spell equivalent to Fire surge with Tome of fire off-hand. <br/><span style="color: red;">(3500 points)<span></p>
</div>
</div>


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<p>Prospector's Touch</p>
<p>Prospector's Touch</p>
</div>
</div>
<p>Mining rocks never deplete while wearing Expert mining gloves. <span style="color: red;">(500 points)<span></p>
<p>Mining rocks never deplete while wearing Expert mining gloves. <br/><span style="color: red;">(600 points)<span></p>
</div>
 
<div style="display: flex; flex-direction: column; background-color: #1b1b1b; padding: 15px; width: 40%; justify-content: center; align-items: center;">
<div style="display: flex; align-items: center;">
[[File:Giant_pouch.png]]
<p>Unbreakable</p>
</div>
<p>Runecrafting pouches no longer break. <br/><span style="color: red;">(350 points)<span></p>
</div>
</div>


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<p>Baited</p>
<p>Baited</p>
</div>
</div>
<p>Fishing spots will no longer disappear while Fishing. <span style="color: red;">(500 points)<span></p>
<p>Fishing spots will no longer disappear while Fishing. <br/><span style="color: red;">(250 points)<span></p>
</div>
</div>


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<p>Body Heat</p>
<p>Body Heat</p>
</div>
</div>
<p>Immune to damage from Wintertodt and falling snow. (broken braziers still deal damage). <span style="color: red;">(750 points)<span></p>
<p>Immune to damage from Wintertodt and falling snow. (broken braziers still deal damage). <br/><span style="color: red;">(750 points)<span></p>
</div>
</div>


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<p>Green Thumb</p>
<p>Green Thumb</p>
</div>
</div>
<p>Herb farm patches fully looted as banknotes on first pluck. <span style="color: red;">(750 points)<span></p>
<p>Herb farm patches fully looted as banknotes on first pluck. <br/><span style="color: red;">(750 points)<span></p>
</div>
</div>


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<p>Line Dancer</p>
<p>Line Dancer</p>
</div>
</div>
<p>Unlimited run energy with 99 Agility. <span style="color: red;">(1000 points)<span></p>
<p>Unlimited run energy with 99 Agility. <br/><span style="color: red;">(1200 points)<span></p>
</div>
</div>


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<p>Pyromancer</p>
<p>Pyromancer</p>
</div>
</div>
<p>Continue burning logs while Firemaking (as long as logs as available). <span style="color: red;">(1250 points)<span></p>
<p>Continue burning logs while Firemaking (as long as logs as available). <br/><span style="color: red;">(500 points)<span></p>
</div>
</div>


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<p>Hacksaw</p>
<p>Hacksaw</p>
</div>
</div>
<p>Receive Bruma kindling instead of roots while woodcutting within Wintertodt. <span style="color: red;">(1250 points)<span></p>
<p>Receive Bruma kindling instead of roots while woodcutting within Wintertodt. <br/><span style="color: red;">(750 points)<span></p>
</div>
</div>


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<p>Lumberjack</p>
<p>Lumberjack</p>
</div>
</div>
<p>20% chance to receive extra log (+xp) while Woodcutting with Lumberjack outfit. <span style="color: red;">(1500 points)<span></p>
<p>20% chance to receive extra log (+xp) while Woodcutting with Lumberjack outfit. <br/><span style="color: red;">(750 points)<span></p>
</div>
</div>


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<p>Master Blaster</p>
<p>Master Blaster</p>
</div>
</div>
<p>Receive +10% Smithing XP within Blast furnance and benefits of Ice gloves without wearing them. <span style="color: red;">(1500 points)<span></p>
<p>Receive +10% Smithing XP within Blast furnance and benefits of Ice gloves without wearing them. <br/><span style="color: red;">(1000 points)<span></p>
</div>
</div>


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<p>In Good Graces</p>
<p>In Good Graces</p>
</div>
</div>
<p>Ability to trade in Marks of grace to Grace for Agility XP. (XP = level * 10 * xp rate). <span style="color: red;">(1500 points)<span></p>
<p>Ability to trade in Marks of grace to Grace for Agility XP. (XP = level * 10 * xp rate). <br/><span style="color: red;">(2000 points)<span></p>
</div>
</div>


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<p>Essence Hoarder</p>
<p>Essence Hoarder</p>
</div>
</div>
<p>15% chance of saving essence while Runecrafting. <span style="color: red;">(1500 points)<span></p>
<p>15% chance of saving essence while Runecrafting. <br/><span style="color: red;">(1000 points)<span></p>
</div>
 
<div style="display: flex; flex-direction: column; background-color: #1b1b1b; padding: 15px; width: 40%; justify-content: center; align-items: center;">
<div style="display: flex; align-items: center;">
[[File:Dark_essence_block.png]]
<p>Dense Dark Magic</p>
</div>
<p>Mine Dark essence blocks directly from the Dense essence mine. <br/><span style="color: red;">(1200 points)<span></p>
</div>
</div>


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<p>Party Trick</p>
<p>Party Trick</p>
</div>
</div>
<p>Catch 2 implings instead of 1 when catching them with barehands. <span style="color: red;">(2000 points)<span></p>
<p>Catch 2 implings instead of 1 when catching them with barehands. <br/><span style="color: red;">(2000 points)<span></p>
</div>
</div>


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<p>Industrious</p>
<p>Industrious</p>
</div>
</div>
<p>Double Smithing production speed. <span style="color: red;">(2000 points)<span></p>
<p>Double Smithing production speed. <br/><span style="color: red;">(2150 points)<span></p>
</div>
</div>


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<p>Bass Master</p>
<p>Bass Master</p>
</div>
</div>
<p>Fishing speed is doubled. <span style="color: red;">(2000 points)<span></p>
<p>Fishing speed is doubled. <br/><span style="color: red;">(2150 points)<span></p>
</div>
</div>


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<p>Huntsman</p>
<p>Huntsman</p>
</div>
</div>
<p>100% success catch rate on Hunter traps. <span style="color: red;">(2000 points)<span></p>
<p>100% success catch rate on Hunter traps. <br/><span style="color: red;">(2500 points)<span></p>
</div>
</div>


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<p>Bountiful Harvest</p>
<p>Bountiful Harvest</p>
</div>
</div>
<p>50% more yield from Farming herb patches. <span style="color: red;">(2000 points)<span></p>
<p>50% more yield from Farming herb patches. <br/><span style="color: red;">(2750 points)<span></p>
</div>
</div>


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<p>Sleight of Hand</p>
<p>Sleight of Hand</p>
</div>
</div>
<p>100% success rate when pick pocketing. <span style="color: red;">(4000 points)<span></p>
<p>100% success rate when pick pocketing. <br/><span style="color: red;">(3500 points)<span></p>
</div>
</div>


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<p>Equilibruim</p>
<p>Equilibruim</p>
</div>
</div>
<p>Receive additional XP for every non-combat skill while training. (XP = total level / 10 * xp rate) <span style="color: red;">(10000 points)<span></p>
<p>Receive additional XP for every non-combat skill while training. (XP = total level / 10 * xp rate) <br/><span style="color: red;">(10000 points)<span></p>
</div>
</div>


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<p>Slayer Greed</p>
<p>Slayer Greed</p>
</div>
</div>
<p>Receive extra Slayer points on task completion. (points = Slayer level / 9) <span style="color: red;">(500 points)<span></p>
<p>Receive extra Slayer points on task completion. (points = Slayer level / 9) <br/><span style="color: red;">(250 points)<span></p>
</div>
</div>


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<p>Prophet</p>
<p>Prophet</p>
</div>
</div>
<p>Godwars Dungeon altar pray cool-down cut by half. <span style="color: red;">(500 points)<span></p>
<p>Godwars Dungeon altar pray cool-down cut by half. <br/><span style="color: red;">(350 points)<span></p>
</div>
</div>


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<p>Cold Blood</p>
<p>Cold Blood</p>
</div>
</div>
<p>Damage inflicted to Zalcano is doubled. <span style="color: red;">(1000 points)<span></p>
<p>Damage inflicted to Zalcano is doubled. <br/><span style="color: red;">(1250 points)<span></p>
</div>
</div>


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<p>Cannoneer</p>
<p>Cannoneer</p>
</div>
</div>
<p>Dwarf cannon Slayer perk applies off-task. <span style="color: red;">(1000 points)<span></p>
<p>Dwarf cannon Slayer perk applies off-task. <br/><span style="color: red;">(1000 points)<span></p>
</div>
</div>


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<p>Thrifty</p>
<p>Thrifty</p>
</div>
</div>
<p>Pest Control Experience rewards increased by +25%. <span style="color: red;">(1250 points)<span></p>
<p>Pest Control Experience rewards increased by +25%. <br/><span style="color: red;">(500 points)<span></p>
</div>
</div>


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<p>Clued-in</p>
<p>Clued-in</p>
</div>
</div>
<p>Clue scrolls dropped by monsters doubled in quantity. (receive 2 instead of 1) <span style="color: red;">(1250 points)<span></p>
<p>Clue scrolls dropped by monsters doubled in quantity. (receive 2 instead of 1) <br/><span style="color: red;">(1500 points)<span></p>
</div>
</div>


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<p>Crystal Clear</p>
<p>Crystal Clear</p>
</div>
</div>
<p>Crystal shard rewards double from all sources. <span style="color: red;">(1500 points)<span></p>
<p>Crystal shard rewards double from all sources. <br/><span style="color: red;">(1000 points)<span></p>
</div>
</div>


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<p>Iron Gauntlet</p>
<p>Iron Gauntlet</p>
</div>
</div>
<p>20% chance to receive double Gauntlet points from Corrupted Gauntlet. <span style="color: red;">(1500 points)<span></p>
<p>20% chance to receive double Gauntlet points from Corrupted Gauntlet. <br/><span style="color: red;">(1200 points)<span></p>
</div>
</div>


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<p>God Slayer</p>
<p>God Slayer</p>
</div>
</div>
<p>400% increase in Godwars Dungeon Slayer task. Minions will count towards task completion. <span style="color: red;">(1500 points)<span></p>
<p>400% increase in Godwars Dungeon Slayer task. Minions will count towards task completion. <br/><span style="color: red;">(1250 points)<span></p>
</div>
</div>


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<p>Chemical Imbalance</p>
<p>Chemical Imbalance</p>
</div>
</div>
<p>Alchemical Hydra no longer needs to be dragged to correct chemical vent to deal full damage. <span style="color: red;">(1750 points)<span></p>
<p>Alchemical Hydra no longer needs to be dragged to correct chemical vent to deal full damage. <br/><span style="color: red;">(1500 points)<span></p>
</div>
</div>


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<p>Lock & Loaded</p>
<p>Lock & Loaded</p>
</div>
</div>
<p>Insta-reload Dwarf cannon while in 4-tile proximity. (requires cannonballs) <span style="color: red;">(2000 points)<span></p>
<p>Insta-reload Dwarf cannon while in 4-tile proximity. (requires cannonballs) <br/><span style="color: red;">(1750 points)<span></p>
</div>
</div>


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<p>Taxidermist</p>
<p>Taxidermist</p>
</div>
</div>
<p>Receive an additional 250 Zulrah scales from Zulrah. Dismantling Zulrah-related items yield 25% more scales. <span style="color: red;">(2000 points)<span></p>
<p>Receive an additional 250 Zulrah scales from Zulrah. Dismantling Zulrah-related items yield 25% more scales. <br/><span style="color: red;">(1250 points)<span></p>
</div>
 
<div style="display: flex; flex-direction: column; background-color: #1b1b1b; padding: 15px; width: 40%; justify-content: center; align-items: center;">
<div style="display: flex; align-items: center;">
[[File:Skull.png]]
<p>Skull up</p>
</div>
<p>+20% damage to all wilderness bosses while skulled. (stacks with Slayer helm) <span style="color: red;">(2500 points)<span></p>
</div>
</div>


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<p>Mystery Solver</p>
<p>Mystery Solver</p>
</div>
</div>
<p>5% chance to complete Clue scroll regardless of steps previously completed. <span style="color: red;">(2500 points)<span></p>
<p>5% chance to complete Clue scroll regardless of steps previously completed. <br/><span style="color: red;">(2000 points)<span></p>
</div>
</div>


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<p>Treasure Hunter</p>
<p>Treasure Hunter</p>
</div>
</div>
<p>+3 Clue scroll item rolls when opening reward casket. <span style="color: red;">(3000 points)<span></p>
<p>+3 Clue scroll item rolls when opening reward casket. <br/><span style="color: red;">(2500 points)<span></p>
</div>
</div>


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<p>Blood Transfusion</p>
<p>Blood Transfusion</p>
</div>
</div>
<p>Vials of blood can be used to charge Amulet of blood fury & Amulet of blood torture. (75 charges per vial) <span style="color: red;">(3500 points)<span></p>
<p>Vials of blood can be used to charge Amulet of blood fury & Amulet of blood torture. (75 charges per vial) <br/><span style="color: red;">(2750 points)<span></p>
</div>
</div>


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<p>Xeric's Blessing</p>
<p>Xeric's Blessing</p>
</div>
</div>
<p>+1 point per damage within the Chambers of Xeric. <span style="color: red;">(3500 points)<span></p>
<p>+1 point per damage within the Chambers of Xeric. <br/><span style="color: red;">(3500 points)<span></p>
</div>
</div>


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<p>Corporeal Killer</p>
<p>Corporeal Killer</p>
</div>
</div>
<p>+1 Corporeal Beast drop roll. <span style="color: red;">(4000 points)<span></p>
<p>+1 Corporeal Beast drop roll. <br/><span style="color: red;">(3500 points)<span></p>
</div>
</div>


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<p>Raider</p>
<p>Raider</p>
</div>
</div>
<p>+10 damage within any and all Raid. <span style="color: red;">(5000 points)<span></p>
<p>+10 damage within any and all Raid. <br/><span style="color: red;">(5000 points)<span></p>
</div>
</div>


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<p>Pet Collector</p>
<p>Pet Collector</p>
</div>
</div>
<p>+50% chance of receiving pet drops. <span style="color: red;">(5000 points)<span></p>
<p>+50% chance of receiving pet drops. <br/><span style="color: red;">(5000 points)<span></p>
</div>
</div>
</div>
</div>
[[Category:Knowledge Base]]

Latest revision as of 23:51, 18 December 2023

Steam battlestaff.png

Arcane Nebula

Elemental staves can auto-cast ancient magicks.
(150 points)

Toxic blowpipe.png

Dragon Scale Pouch

Toxic blowpipe can hold 50,000 scales & darts at once.
(450 points)

Abyssal tentacle.png

Blessing of the Deep

Tentacle whip no longer degrades.
(750 points)

Amulet of blood torture (d).png

Blood Pact

10% chance to save Blood fury charge on successful hit.
(1000 points)

Rune crossbow.png

Sherwood's Luck

Chance of crossbow bolt special effects activating increased by 30%.
(750 points)

Dark bow.png

Dark Repeater

Decrease Dark bow attack speed by 3 ticks.
(750 points)

Ghrazi rapier.png

Pressure Point

Ghrazi rapier ignores Corporeal Beast's armor.
(750 points)

Slayer helmet (i).png

Barrows' Bucket

Barrow set effects will work with Slayer helmet equipped.
(1000 points)

Dragon hunter crossbow.png

Double Dragon

Dragonhunter Crossbow damage on dragons increased by 10%.
(1200 points)

Book of the dead.png

Full Thralltle

No longer require Book of the dead to summon thralls. Thrall lifespan is doubled.
(2000 points)

Crystal halberd.png

Elven Dexterity

Crystal halberd special attack speed decreased by 3 tickets.
(3500 points)

Guthan's warspear.png

Guthan's Gutter

Guthan's spear attack speed decreased by 1 tick.
(750 points)

Bow of faerdhinen (c).png

Bofa Deez

Built-in 30% accuracy + 15% damage for Bow of faerdhinen (c) without Crystal armour (does not stack with Crystal armor).
(3500 points + crystal armor)

Amulet of torture.png

Blood Ritual

Ability to infuse Blood shards into Amulet of torture.
(3000 points)

Brimstone ring.png

Fire & Brimstone

Ability to imbue Brimstone ring.
(2500 points)

Dagger of athiri.png

Avarice Memories

Replace Dagger of Athiri effect. Can save monster type to maintain charges for. (only if npc is the Corporeal beast or within a Raid)
(2000 points)

Dragon warhammer.png

Give it a Whack

Decrease special energy required for Dragon warhammer and Elder warhammer to 30% (only if npc is the Corporeal beast or within a Raid)
(5000 points)

Eldritch nightmare staff.png

Sweet Dream

Ability to imbue Harmonised staff to hold charges. Built-in spell equivalent to Fire surge with Tome of fire off-hand.
(3500 points)

Mithril ore.png

Prospector's Touch

Mining rocks never deplete while wearing Expert mining gloves.
(600 points)

Giant pouch.png

Unbreakable

Runecrafting pouches no longer break.
(350 points)

Harpoon.png

Baited

Fishing spots will no longer disappear while Fishing.
(250 points)

Bruma torch.png

Body Heat

Immune to damage from Wintertodt and falling snow. (broken braziers still deal damage).
(750 points)

Noted grimy ranarr weed.png

Green Thumb

Herb farm patches fully looted as banknotes on first pluck.
(750 points)

Fighter hat.png

Line Dancer

Unlimited run energy with 99 Agility.
(1200 points)

Yew logs.png

Pyromancer

Continue burning logs while Firemaking (as long as logs as available).
(500 points)

Bruma kindling.png

Hacksaw

Receive Bruma kindling instead of roots while woodcutting within Wintertodt.
(750 points)

Lumberjack hat.png

Lumberjack

20% chance to receive extra log (+xp) while Woodcutting with Lumberjack outfit.
(750 points)

Smithing cape.png

Master Blaster

Receive +10% Smithing XP within Blast furnance and benefits of Ice gloves without wearing them.
(1000 points)

Mark of grace.png

In Good Graces

Ability to trade in Marks of grace to Grace for Agility XP. (XP = level * 10 * xp rate).
(2000 points)

Pure essence.png

Essence Hoarder

15% chance of saving essence while Runecrafting.
(1000 points)

Dark essence block.png

Dense Dark Magic

Mine Dark essence blocks directly from the Dense essence mine.
(1200 points)

Dragon impling jar.png

Party Trick

Catch 2 implings instead of 1 when catching them with barehands.
(2000 points)

Hammer.png

Industrious

Double Smithing production speed.
(2150 points)

Fishing rod.png

Bass Master

Fishing speed is doubled.
(2150 points)

Box trap.png

Huntsman

100% success catch rate on Hunter traps.
(2500 points)

Shears.png

Bountiful Harvest

50% more yield from Farming herb patches.
(2750 points)

Gloves of silence.png

Sleight of Hand

100% success rate when pick pocketing.
(3500 points)

Antique lamp.png

Equilibruim

Receive additional XP for every non-combat skill while training. (XP = total level / 10 * xp rate)
(10000 points)

Enchanted gem.png

Slayer Greed

Receive extra Slayer points on task completion. (points = Slayer level / 9)
(250 points)

Occult altar.png

Prophet

Godwars Dungeon altar pray cool-down cut by half.
(350 points)

Corrupted ore.png

Cold Blood

Damage inflicted to Zalcano is doubled.
(1250 points)

Cannonballs.png

Cannoneer

Dwarf cannon Slayer perk applies off-task.
(1000 points)

Void seal.png

Thrifty

Pest Control Experience rewards increased by +25%.
(500 points)

Clue scroll (easy).png

Clued-in

Clue scrolls dropped by monsters doubled in quantity. (receive 2 instead of 1)
(1500 points)

Crystal shard.png

Crystal Clear

Crystal shard rewards double from all sources.
(1000 points)

Gauntlet cape.png

Iron Gauntlet

20% chance to receive double Gauntlet points from Corrupted Gauntlet.
(1200 points)

Bandos chestplate.png

God Slayer

400% increase in Godwars Dungeon Slayer task. Minions will count towards task completion.
(1250 points)

Ikkle hydra (blue).png

Chemical Imbalance

Alchemical Hydra no longer needs to be dragged to correct chemical vent to deal full damage.
(1500 points)

Cannon barrels.png

Lock & Loaded

Insta-reload Dwarf cannon while in 4-tile proximity. (requires cannonballs)
(1750 points)

Zulrah scales.png

Taxidermist

Receive an additional 250 Zulrah scales from Zulrah. Dismantling Zulrah-related items yield 25% more scales.
(1250 points)

Master clue scroll.png

Mystery Solver

5% chance to complete Clue scroll regardless of steps previously completed.
(2000 points)

Casket (easy).png

Treasure Hunter

+3 Clue scroll item rolls when opening reward casket.
(2500 points)

Vial of blood.png

Blood Transfusion

Vials of blood can be used to charge Amulet of blood fury & Amulet of blood torture. (75 charges per vial)
(2750 points)

Twisted bow.png

Xeric's Blessing

+1 point per damage within the Chambers of Xeric.
(3500 points)

Elysian sigil.png

Corporeal Killer

+1 Corporeal Beast drop roll.
(3500 points)

Raid coin.png

Raider

+10 damage within any and all Raid.
(5000 points)

Pet snakeling.png

Pet Collector

+50% chance of receiving pet drops.
(5000 points)