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= Master Clue Steps = | |||
== Cryptic == | |||
{| class="wikitable" style="text-align: center; | {| class="wikitable sortable" style="text-align: center;" | ||
!Clue | |||
!Location | |||
!Image | |||
|- | |- | ||
|I lie beneath the first descent to the holy encampment. | |I lie beneath the first descent to the holy encampment. | ||
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|} | |} | ||
== Emotes == | |||
{| class="wikitable" style="text-align: center; | {| class="wikitable sortable" style="text-align: center;" | ||
!Clue | |||
!Location | |||
!Image | |||
|- | |- | ||
|Blow a raspberry at the bank of the Warrior's guild. Beware of double agents! Equip a dragon battleaxe, a slayer helm of any kind and a dragon defender or avernic defender. | |Blow a raspberry at the bank of the Warrior's guild. Beware of double agents! Equip a dragon battleaxe, a slayer helm of any kind and a dragon defender or avernic defender. | ||
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|[[File:Clap_in_the_magic_axe_hut.webp|400px]] | |[[File:Clap_in_the_magic_axe_hut.webp|400px]] | ||
|- | |- | ||
|Blow a kiss outside K'ril Tsutsaroth's chamber. Beware of double agents! Equip a Zamorak full helm | |Blow a kiss outside K'ril Tsutsaroth's chamber. Beware of double agents! Equip a Zamorak full helm. | ||
|Bosses - God Wars Dungeon -> Head to K'rill Tsitsaroth's door. | |Bosses - God Wars Dungeon -> Head to K'rill Tsitsaroth's door. | ||
|[[File:Blow_a_kiss_outside_K'ril_Tsutsaroth's_chamber.png|400px]] | |[[File:Blow_a_kiss_outside_K'ril_Tsutsaroth's_chamber.png|400px]] | ||
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|} | |} | ||
== Sherlock == | |||
{| class="wikitable" style="text-align: center; | {| class="wikitable sortable" style="text-align: center;" | ||
!Task | |||
!Location | |||
!Items Required | |||
|- | |- | ||
|Kill the spiritual, magic and godly whilst representing their own god. | |Kill the spiritual, magic and godly whilst representing their own god. |
Latest revision as of 15:30, 1 January 2024
Master Clue Steps
Cryptic
Clue | Location | Image |
---|---|---|
I lie beneath the first descent to the holy encampment. | Bosses - God Wars Dungeon -> Dig right after climbing down the first set of rocks towards Saradomin. | |
My life was spared but these voices remain, now guarding these iron gates is my bane. | Bosses - Cerberus -> Speak to the Key Master | |
A chisel and hammer reside in his home, strange for one of magic. Impress him with your magical equipment | Cities - Ardougne -> Run to the North-East corner and Speak to Wizard Cromperty | |
Show this to Sherlock. | Fairy ring - BLR - > Run North
Kandarin Helmet (3) -> Sherlock (25 Achievements) |
|
Faint sounds of 'Arr', fire giants found deep, the eastern tip of a lake, are the rewards you could reap. | Skilling - Agility - Wilderness Course -> Run East to building and go downstairs. Run to fire giants
Wilderness - Mage Bank -> Run South-West to building and go downstairs. Run to fire giants. |
|
Anger Abbot Langley. | Cities - Edgeville -> Run West to the monastery and Speak to Abbot Langley (Requires Ancient staff) | |
South of a river in a town surrounded by the undead, what lies beneath the furnace? | Skilling - Mining - Gem Mine -> Run South-East to furnace and dig. | |
Pentagrams and demons, burnt bones and remains, I wonder what the blood contains. | Wilderness - Demonic Ruins -> Dig under blood rune spawn. | |
One of several rhyming brothers, in business attire with an obsession for paper work. | Wilderness - Mage Bank -> Run East to Wilderness Skilling Area and speak to Piles. | |
Hopefully this set of armour will help you to keep surviving. | Cities - Falador -> Run South to White Knights' Castle and head to the 3rd floor to speak with Sir Vyvin (Requires White Platebody and White Legs/Skirt) | |
Darkness wanders around me, but fills my mind with knowledge. | Fairy ring - CIS -> Run South to the library and speak with Biblia on the top floor. | |
Shhhh! | Fairy ring - CIS -> Run South to the library and speak with Logosia on the first floor. | |
Ghommal wishes to be impressed by how strong your equipment is. | Minigames - Warriors' Guild -> Speak with Ghommal. (Requires +100 str bonus. Amulet of Str = +10 (better than fury), Dragon battleaxe = +85, Any Godsword = +100). | |
Falo the bard wants to see you. | Fairy ring - CJR -> Run South and Follow the path West. Speak with Falo the Bard. | |
A massive battle rages beneath so be careful when you dig by the large broken crossbow. | Bosses - God Wars Dungeon -> Climb the rope and run North-East up the rocks and dig near the large crossbow. | |
This place sure is a mess. | Slayer - Catacombs of Kourend -> Climb up the rope and run South to the Mess Hall. Speak with Ewesey. | |
A dwarf, approaching death, but very much in the light. | Skilling - Runecrafting - Death Altar -> Speak to Thorgel. | |
Guthix left his mark in a fiery lake, dig at the tip of it. | Wilderness - Mage Bank -> Run West and dig at the tip of the lava shaped like Guthix Symbol (West of Mage Arena). | |
Great demons, dragons, and spiders protect this blue rock, beneath which, you may find what you seek. | Bosses - King Black Dragon -> Run East into lava maze and go down. Dig by the runite rock. | |
Fiendish cooks probably won't dig the dirty dishes. | Skilling - Cooking - Rogues' Den -> Dig by the fire. | |
Buried beneath the ground, who knows where it's found. Lucky for you, A man called Jorral may have a clue. | Skilling - Agility - Gnome Stronghold -> Run South-West to the outpost and speak with Jorral. (Strange Orb Locations) | |
Where safe to speak, the man who offers the pouch of smallest size wishes to see your alignment. | Cities - Varrock -> Run to the South-East Corner to the Zamorakian Chapel and speak to the Mage of Zamorak. (Requires 3 Zamorak items) |
Emotes
Sherlock
Task | Location | Items Required |
---|---|---|
Kill the spiritual, magic and godly whilst representing their own god. | Bosses - God Wars Dungeon | Kill a spiritual mage wearing a god item they are aligned with. |