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Difference between revisions of "Zulrah"
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Zulrah is a level 725 solo-only snake boss. Players can only harm it with Ranged or Magic; though Zulrah can be reached with a halberd, it is immune to melee attacks. Zulrah is battled on a small isle and during the fight clouds of smokes will be summoned that'll limit the available space you can walk without being dealt venom damage. | Zulrah is a level 725 solo-only snake boss. Players can only harm it with Ranged or Magic; though Zulrah can be reached with a halberd, it is immune to melee attacks. Zulrah is battled on a small isle and during the fight clouds of smokes will be summoned that'll limit the available space you can walk without being dealt venom damage. | ||
<h2>Where to find Zulrah</h2> | <h2>Where to find Zulrah</h2> |
Revision as of 15:29, 5 May 2022
Zulrah is a level 725 solo-only snake boss. Players can only harm it with Ranged or Magic; though Zulrah can be reached with a halberd, it is immune to melee attacks. Zulrah is battled on a small isle and during the fight clouds of smokes will be summoned that'll limit the available space you can walk without being dealt venom damage.
Where to find Zulrah
You can teleport to fight Zulrah, this teleport can be accessed via the teleport panel using hotkeys: [Enter] + [Enter] + 2 + R
. At the end of the pier you'll find a Sacrificial boat, accepting the dialog will take you to fight Zulrah.
Valuable drops
Item | Quality | Rarity | |
---|---|---|---|
Tanzanite mutagen | 1 | 1/12,000 | |
Magma mutagen | 1 | 1/12,000 | |
Jar of swamp | 1 | 1/6,000 | |
Pet snakeling | 1 | 1/4,000 | |
Uncut onyx | 1 | 1/700 | |
Tanzanite fang | 1 | 1/700 | |
Serpentine visage | 1 | 1/700 | |
Magic fang | 1 | 1/700 |
Strategy
Recommendations
- High combat stats, although not required it recommended to be at minimum the advised stats below.
- Unlocked the Slayer helmet or Black mask if on task.
- Unlocked the Bowfa and Crystal armour set.
Mechanics
When you first begin the first Zulrah will immediately start spitting out venomous clouds that'll venom the player when on the same tile. Throughout the fight Zulrah attacks with all three combat styles, each attack style dedicated to a specific color of Zulrah.
- When Zulrah is in their serpentine form, they will attack with Ranged with an exception to the Jad phase later into the rotation. Players should attack with magic during this phase.
- Zulrah's magma form will attack with Melee, by squaring up the player momentarily because swiping. Players should attack with magic during this phase.
- Finally the tanzanite phase will attack with both Magic and Range attacks although primarily Magic attacks. While Zulrah is in this phase they are weak to Range.
Equipment
Low budget equipment that can be found throughout home, at the NPC vendors costing you over 500,000 coins. | |
Inventory setup |
Slayer gear that should be used on task to maximize your damage and speed. Notable items are the Arclight, Ring of wealth (i) and Slayer helm/Slayer helm (i). The quiver slot can be any of the god blessings The boots for range can be any d'hide boots Sacrifice rewards such as Bofa Deez can be used and the Crystal armour can be substituted for Armadyl armour |
|
A few ranging potions(4) or divine ranging potions(4) An anti-venom or antidote Several prayer potion(4) or super restore(4) Runes for Greater Resurrect Ghost or Vengeance runes |
Fight overview
Zulrah will only go through the same rotation where the 2nd phase is Zulrah's magma form. At the beginning of the rotation Zulrah will start spitting toxic clouds at the isle rendering only the south-western space available. Next is the Melee phase, move 2 tiles to avoid the swipe attack, there's 2 attacks before Zulrah switches to tanzanite magic form then the serpentine form, make sure to Protect against these combat styles.
If you are using the Bow of faerdhinen (c) then you do not need to move position from the south-western section as the bow's range is capable of reaching Zulrah from across the map. Otherwise, start moving towards the eastern part of the map where you'll fight Zulrah for several phases.
Fight Zulrah's melee and magical phases on the eastern side before returning to the west. Next is Zulrah's ranged and magical form, after that is the ranged first Jad phase.
After fighting the magma form the rotation starts over and players should return to the south-western tiles.