Cryptic
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Location
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Image
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46 is my number. My body is the colour of burnt orange and crawls among those with eight.Three mouths I have, yet I cannot eat. My blinking blue eye hides my grave.
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Skilling - Hunter - Wilderness Hills. -> Run North-West to giant spiders.
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'A bag belt only?', he asked his balding brothers.
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Cities - Edgeville. -> Run West to Monastery and speak with Abbot Langley
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Aggie I see, Lonely and southern I feel I am neither inside nor outside the house yet no house would be complete without me. The treasure lies beneath me!
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Cities - Draynor
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AIQ 0440
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Fairy ring - AIQ -> 4 steps East -> 4 steps South
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AIR 2331
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Fairy ring - AIR -> 2 steps East -> 1 step South
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ALP 1140
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Fairy ring - ALP -> 1 step East -> 3 steps South
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BIP 7013
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Fairy ring - BIP -> 6 steps North -> 3 steps West
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BLP 6200
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Fairy ring - BLP -> 6 steps North -> 2 steps East
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CIS 0009
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Fairy ring - CIS -> 9 steps West.
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CKP 0224
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Fairy ring - CKP -> 2 steps South -> 2 steps West
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Covered in shadows, the centre of the circle is where you will find the answer.
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Minigames - Barrows -> Follow the path to the centre of Mort'ton.
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Dig where 4 siblings and I all live with our evil overlord.
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Cities - Varrock -> Run South to Champion's Guild.
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DIP 8511
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Fairy Ring - DIP -> 7 steps North -> 4 steps East
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DKS 2310
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Fairy Ring - DKS -> 1 step North -> 3 steps East
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Four blades I have, yet draw no blood; Still I turn my prey to powder. If you are brave, come search my roof; It is there my blades are louder.
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Cities - Draynor -> Run North-East to windmill. Search Crate on 2nd floor.
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A great view - watch the rapidly drying hides get splashed. Check the box you are sitting on.
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Skilling - Fishing - Otto's Grotto -> Go upstairs to the house East across the river.
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He knows just how easy it is to lose track of time.
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Ardougne Cape - Monastery -> Run North-West to Clocktower. Talk to Brother Kojo. Answer: 22
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His head might be hollow, but the crates nearby are filled with surprises.
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Fairy ring - DLQ -> Run North-East to Ruins of Uzer.
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I am a token of the greatest love. I have no beginning or end. My eye is red, I can fit like a glove. Go to the place where it's money they lend,
And dig by the gate to be my friend.
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Cities - Varrock -> Run to the basement of West Bank.
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If a man carried my burden, he would break his back. I am not rich, but leave silver in my track. Speak to the keeper of my trail.
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Cities - Port Sarim -> Run to fishing shop.
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I lie lonely and forgotten in mid wilderness, where the dead rise from their beds. Feel free to quarrel and wind me up and dig while you shoot their heads.
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Bosses - Corporeal Beast -> Leave the cave and Run West to the graveyard.
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In the city where merchants are said to have lived, talk to a man with a splendid cape, but a hat dropped by goblins.
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Skilling - Cooking - Cooking Guild -> Speak to the head chef.
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It seems to have reached the end of the line, and it's still empty.
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Skilling-Mining-Falador Mine -> Run North.
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Mine was the strangest birth under the sun. I left the crimson sack, yet life had not begun. Entered the world, and yet was seen by none.
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Cities - Brimhaven -> Run East and enter the volcano.
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My home is grey, and made of stone; A castle with a search for a meal. Hidden in some drawers I am, across from a wooden wheel.
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Cities - Lumbridge -> Go to 2nd floor of castle.
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Read 'How to breed scorpions.' By O.W.Thathurt.
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Fairy ring - BLR -> Run North-West to 2nd floor of Socerer's Tower.
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Snah? I feel all confused, like one of those cakes...
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Cities - Lumbridge -> Speak to Hans.
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Surprising? I bet he is...
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Cities - Varrock -> Run North into the castle and speak to Sir Prysin.
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The beasts to my east snap claws and tails, The rest to my west can slide and eat fish. The force to my north will jump and they'll wail, Come dig by my fire and make a wish.
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Cities - Ardougne -> Run west to Zoo and dig by the torch near penguins.
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The cheapest water for miles around, but they react badly to religious icons.
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Training - Desert Bandits -> Go inside the North tent and search crates.
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The magic of 4 colours, an early experience you could learn. The large beast caged up top, rages, as his demised kin's loot now returns.
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Fairy ring - DIS -> Speak with Wizard Mizgog upstairs.
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The mother of the reptilian sacrifice.
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Bosses - Zulrah -> Speak with Zul-Cheray in the building South of teleport.
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THEY'RE EVERYWHERE!!!! But they were here first. Dig for treasure where the ground is rich with ore.
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Training - Stronghold of Security
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This village has a problem with cartloads of the undead. Try checking the bookcase to find an answer.
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Skilling - Mining - Gem Mine
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You will need to under-cook to solve this one.
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Cities - Lumbridge -> Go down the ladder into the basement of Lumbridge Castle.
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